NAT Traversal for UNET
Provides NAT punch-through, automatic port forwarding, and other useful features on top of Unity's UNET HLAPI networking system.
MigrationManager Member List

This is the complete list of members for MigrationManager, including all inherited members.

BecomeNewHost(int port)MigrationManagervirtual
FindNewHost(out ExtraPeerInfoMessage newHostInfo, out bool youAreNewHost)MigrationManagervirtual
Initialize(NetworkClient directClient, MatchInfo newMatchInfo)MigrationManagervirtual
LostHostOnClient(NetworkConnection conn)MigrationManagervirtual
LostHostOnHost()MigrationManagervirtual
networkManager (defined in MigrationManager)MigrationManagerprotected
newHost (defined in MigrationManager)MigrationManagerprotected
OnServerReconnectPlayer(NetworkConnection newConnection, GameObject oldPlayer, int oldConnectionId, short playerControllerId)MigrationManagerprotected
OnServerReconnectPlayer(NetworkConnection newConnection, GameObject oldPlayer, int oldConnectionId, short playerControllerId, NetworkReader extraMessageReader)MigrationManagerprotected
ReconnectPlayerForConnection(NetworkConnection newConnection, GameObject oldPlayer, int oldConnectionId, short playerControllerId)MigrationManager
ReconnectToNewHost() (defined in MigrationManager)MigrationManagervirtual
SendPeerInfo()MigrationManagervirtual
Start()MigrationManagervirtual