This is the complete list of members for NetworkManager, including all inherited members.
| autoConnectToFacilitator | NetworkManager | |
| Awake() (defined in NetworkManager) | NetworkManager | virtual |
| BuildConnectionString(string matchName, string internalIP, string externalIP, string internalIPv6, string externalIPv6, int networkPort, ulong guid=0) (defined in NetworkManager) | NetworkManager | static |
| checkForAnotherConnectionFromTheSameClient(NetworkConnection con, ConnectionType otherConnectionType=ConnectionType.ANY) | NetworkManager | virtual |
| clientGUID (defined in NetworkManager) | NetworkManager | |
| clientMsgHandlers | NetworkManager | protected |
| clientPort | NetworkManager | |
| connectDirectly | NetworkManager | |
| connectedClientGUIDs | NetworkManager | |
| connectionInfoByConnection | NetworkManager | |
| connectPunchthrough | NetworkManager | |
| connectRelay | NetworkManager | |
| createClient() | NetworkManager | virtual |
| deferredConnections | NetworkManager | |
| delayDirectConnection | NetworkManager | |
| directClient | NetworkManager | |
| directCon | NetworkManager | |
| directConnect(string externalIP, string internalIP, string hostExternalIPv6, string hostInternalIPv6) | NetworkManager | virtual |
| externalIP | NetworkManager | |
| externalIPSource | NetworkManager | |
| externalIPTimeout | NetworkManager | |
| externalIPv6 | NetworkManager | |
| externalIPv6Source | NetworkManager | |
| finishShuttingDownHostWhenMatchIsUnlisted(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
| getExternalIP() | NetworkManager | virtual |
| getExternalIPv6() | NetworkManager | virtual |
| getLocalIPv6() | NetworkManager | virtual |
| GetMatchNameFromConnectionInfo() | NetworkManager | virtual |
| hasEverConnected | NetworkManager | |
| hostExternalIP | NetworkManager | |
| hostExternalIPv6 | NetworkManager | |
| hostInternalIP | NetworkManager | |
| hostInternalIPv6 | NetworkManager | |
| initConfig() | NetworkManager | virtual |
| isDoneFetchingExternalIP | NetworkManager | protected |
| isDoneFetchingExternalIPv4 | NetworkManager | protected |
| isDoneFetchingExternalIPv6 | NetworkManager | protected |
| isReadyForMatchmaking | NetworkManager | |
| matchID | NetworkManager | |
| matchmakingNodeID | NetworkManager | |
| maxClients | NetworkManager | |
| natHelper | NetworkManager | |
| natServers | NetworkManager | |
| numClients | NetworkManager | |
| OnClientDisconnect(NetworkConnection conn) (defined in NetworkManager) | NetworkManager | |
| OnClientSceneChanged(NetworkConnection conn) | NetworkManager | |
| OnConnectionInfoConfirmationReceivedOnClient(NetworkMessage msg) | NetworkManager | virtual |
| OnConnectionReplacedClient(NetworkConnection oldConnection, NetworkConnection newConnection) | NetworkManager | virtual |
| OnConnectionReplacedServer(NetworkConnection oldConnection, NetworkConnection newConnection) | NetworkManager | virtual |
| OnDoneConnectingToFacilitator(ulong guid) | NetworkManager | virtual |
| OnHolePunchedClient(int natListenPort, int natConnectPort, bool success) | NetworkManager | virtual |
| OnHolePunchedServer(int natListenPort, ulong clientGUID) | NetworkManager | virtual |
| OnMatchAttributesUpdated(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
| OnMatchCreate(bool success, string extendedInfo, MatchInfo matchInfo) | NetworkManager | |
| OnMatchDestroyed(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
| OnMatchDropped(bool success, string extendedInfo) (defined in NetworkManager) | NetworkManager | virtual |
| OnMatchJoined(bool success, string extendedInfo, MatchInfo info) | NetworkManager | |
| OnMultiClientConnect(NetworkConnection conn) | NetworkManager | virtual |
| OnMultiClientConnectInternal(NetworkConnection conn) | NetworkManager | protectedvirtual |
| OnMultiClientDisconnect(NetworkConnection conn) | NetworkManager | virtual |
| OnReadyToHostMatch() | NetworkManager | virtual |
| OnServerAddPlayer(NetworkConnection conn, short playerControllerId, NetworkReader extraMessageReader) | NetworkManager | |
| OnServerAddPlayer(NetworkConnection conn, short playerControllerId) | NetworkManager | |
| OnServerConnect(NetworkConnection conn) | NetworkManager | |
| OnServerDisconnect(NetworkConnection conn) | NetworkManager | |
| OnServerRemovePlayer(NetworkConnection conn, PlayerController player) | NetworkManager | |
| OnSetConnectionInfo(NetworkMessage msg) | NetworkManager | virtual |
| ParseConnectionInfoFromMatchName(string matchName, out string externalIP, out string internalIP, out string externalIPv6, out string internalIPv6, out int directConnectPort, out ulong guid) | NetworkManager | virtual |
| pickCorrectAddressToConnectTo(string hostExternalIP, string hostInternalIP, string hostExternalIPv6, string hostInternalIPv6) | NetworkManager | virtual |
| punchthroughClient | NetworkManager | |
| punchthroughCon | NetworkManager | |
| ReconnectDirectClientToNewHost(string externalIP, int port, string internalIP="", string internalIPv6="", string externalIPv6="") (defined in NetworkManager) | NetworkManager | virtual |
| RegisterHandlerClient(short type, NetworkMessageDelegate handler) | NetworkManager | virtual |
| relayClient | NetworkManager | |
| relayCon | NetworkManager | |
| replaceConnection(NetworkConnection oldConn, NetworkConnection newConn) | NetworkManager | virtual |
| Start() | NetworkManager | virtual |
| StartClientAll(MatchInfoSnapshot match, NetworkMatch.DataResponseDelegate< MatchInfo > callback=null, string matchPassword="", int eloScore=0, int requestDomain=0) | NetworkManager | virtual |
| StartClientAll(string hostExternalIP, string hostInternalIP, int directConnectPort=0, ulong hostGUID=0, NetworkID matchID=NetworkID.Invalid, string hostExternalIPv6="", string hostInternalIPv6="", NetworkMatch.DataResponseDelegate< MatchInfo > joinMatchCallback=null, string matchPassword="", int eloScore=0, int requestDomain=0) | NetworkManager | virtual |
| StartHostAll(string matchName, uint maxPlayers, bool advertise=true, string password="", int eloScore=0, int requestDomain=0, int directConnectPort=0) | NetworkManager | virtual |
| StartServerAll(string matchName, uint maxPlayers, bool advertise=true, string password="", int eloScore=0, int requestDomain=0, int directConnectPort=0) | NetworkManager | |
| StopClient() | NetworkManager | virtual |
| StopHost() | NetworkManager | virtual |
| StopServer() | NetworkManager | virtual |
| topo | NetworkManager | |
| Update() | NetworkManager | virtual |
| useUnityMatchmaking | NetworkManager |